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Arena Tickets ​

Every arena match costs one ticket, win or lose. Tickets come from two sources: free tickets from today's journal entries, and purchased tickets for gold.

Arena ticket

Free Tickets from Journaling ​

Writing any journal entry today - guided or free-write, any purpose - grants you four free tickets for the day. Multiple journal entries don't grant more tickets; the four is a flat amount you get from having written at least one.

Specifically:

  • Any journal entry on today's date qualifies - day, week, month, or year journals all count.
  • The ticket grant is implicit - the free count just recomputes from your journal history and your arena fights used today.
  • At midnight, the count naturally resets as the day rolls over and a new day's journal state takes over.

If you haven't written a journal entry today, your free ticket count is zero. The arena page shows a prompt explaining how to earn tickets ("write a journal entry to earn today's tickets").

Why Journaling Unlocks Arena ​

Tying free tickets to journaling is deliberate: it nudges a core behavior the app wants you to keep up (reflection and writing) by gating a game reward behind it. Journaling is one of Scope's most important mechanics for real-life benefit - the stat gains, the AI analysis, the reflective habit itself - and wrapping daily arena access around it creates a small but meaningful daily loop.

A journal entry costs you nothing but gives you a lot

A single short entry qualifies. It grants the four tickets, earns silver and XP, potentially grants a real-life stat bump through AI analysis, and contributes to a Clarity-building habit pattern. The minimum ask is tiny; the payoff is disproportionate.

Buying Tickets with Gold ​

Once all your free tickets are spent, a Buy button appears on the arena page. Buying grants one additional ticket for gold.

The cost scales with your level - roughly a fraction of a common item's shop price at your current level - with a minimum floor so low-level players pay a reasonable amount. The exact cost is shown on the confirmation modal before you spend.

Purchased tickets are uncapped in number. As long as you have gold, you can keep buying. A win always pays back more than the ticket cost, so buying tickets is profitable as long as you keep winning - but a loss does cost you the ticket. The daily reward cap on wins is the real ceiling on how far you can run this loop in a single day.

Available Tickets Calculation ​

Your live ticket count is:

available = (free tickets today) + (purchased tickets today) − (fights used today)

It recomputes each time the arena page loads and updates in real time after each fight or purchase. The count never goes negative.

Tickets Used on Defeat ​

A ticket is consumed whether you win or lose. A defeat doesn't refund your ticket. A forfeit doesn't refund it either. Once the match is initiated, the ticket is spent.

The only scenario where no ticket is consumed is a matchmaking failure - if the system can't find an eligible opponent, you get an error and your ticket count stays intact. See Matchmaking.

Tickets Reset Daily ​

Free tickets are derived from today's state, so they reset implicitly at midnight. Purchased tickets don't "carry over" in a meaningful way - they're counted per-day, and the count is reset along with everything else when the day rolls over.

This means ticket farming can't be stockpiled for a future rush. The arena is a daily activity.

No Per-Day Cap on Buying ​

There's no limit on how many tickets you can buy in a single day. The limiting factors are:

  • Your gold balance. Each purchase costs gold.
  • The daily reward cap on wins. After six gold-earning wins, additional victories pay zero gold. A seventh ticket fight is legal but a guaranteed gold loss whether you win or not.

In practice, the two systems balance each other. The cap on rewarded wins is what stops infinite gold farming - within the cap, an arena run is a small but real source of income.